# Promises introduction in JavaScript

You already know that using the async callback model easily leads to a callback hell situation. Therefore, a new model called promises was introduced in JavaScript. Let's examine this model.

A promise is an object to which a function is passed as a parameter, inside which we need to place our asynchronous code:

`let promise = new Promise(function() { // an async code });`

As you can see, I've stored the promise object in the `promise` variable. Somewhere else in the code, I can apply the `then` method to this variable, passing a function to it with a code that should be executed when the async code written when this promise was created completes:

`promise.then(function() { // it will be executed when the async code completes });`

It sounds confusing, so let's look at an example. Let me have this async code:

`setTimeout(function() { let result = [1, 2, 3, 4, 5]; }, 3000);`

Suppose I want to solve our main asynchrony issue for it: execute some code after the timer fires. At the same time, I don't want to place this code in the timer itself and I want the result written by me in the `result` variable to somehow get into this code. In general, we solved this issue in previous lessons via callbacks and subscriptions. Let's now see how to do this via promises.

First we need to wrap our async code in a promise:

`let promise = new Promise(function() { setTimeout(function() { let result = [1, 2, 3, 4, 5]; }, 3000); });`

This, however, is not enough. We must explicitly indicate that our async code has completed. A special completion function will help us with it, automatically falling into the first function parameter, if it is specified:

`let promise = new Promise(function(resolve) { // we specify a parameter setTimeout(function() { let result = [1, 2, 3, 4, 5]; }, 3000); });`

With the completion function, we can explicitly tell the promise that the async code has completed. To do this, we must invoke this function in the place we need:

`let promise = new Promise(function(resolve) { setTimeout(function() { let result = [1, 2, 3, 4, 5]; resolve(); // we complete the promise }, 3000); });`

At the same time, if we want to pass some result of async code outside, we can pass it as a parameter to our completion function:

`let promise = new Promise(function(resolve) { setTimeout(function() { let result = [1, 2, 3, 4, 5]; resolve(result); // we pass the result }, 3000); });`

You can, of course, get rid of the intermediate variable:

`let promise = new Promise(function(resolve) { setTimeout(function() { resolve([1, 2, 3, 4, 5]); }, 3000); });`

Now in any other place we can call the `then` method of our promise:

`promise.then(function() { // will be triggered when the promise is completed });`

The result of the promise will fall into the first parameter of the function, if we wish to specify it:

`promise.then(function(result) { console.log(result); // will output an array with the result });`

Make a promise, inside which there will be a delay of `5` seconds, after which the promise should be fulfilled, returning some text as its result. Display this text on the screen.

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